No one ever reads this so why bother making a decent post. By combining a displacement map with the wood grain texture generation when cutting, you can create textures of 3D woodcuts. I did this a while ago so I don’t … Continue reading
No one ever reads this so why bother making a decent post. By combining a displacement map with the wood grain texture generation when cutting, you can create textures of 3D woodcuts. I did this a while ago so I don’t … Continue reading