No one ever reads this so why bother making a decent post. By combining a displacement map with the wood grain texture generation when cutting, you can create textures of 3D woodcuts. I did this a while ago so I don’t … Continue reading
Category Archives: Uncategorized
I wanted to include nutrition facts for some cookies I made. I found a website that worked pretty well, except for two problems. … Continue reading
There is not a lot of organization or formatting but it is this or nothing so… Hopefully the before and (mostly) after is clear here… … Continue reading
I started thinking about the trunk of a tree. Essentially, you have a bunch of concentric growth rings. I visualized this as something looking like the image below. … Continue reading
I made an android app called sleep solitaire in unity. It isn’t much, and has some bugs, but it works. Feel free to download it. I thought about putting it on the play store, but it costs $25 to make … Continue reading
I wanted to make some grids to put on the drawers/shelves that hold tableware in order to let dust and such fall through. This project has gone through may iterations… … Continue reading
I was doing something and needed a machine screw. I had a bit of trouble finding what I wanted in this box. In part because the bins didn’t always match the label, but for some other reasons as well. … Continue reading
I am revisiting my old class stuff that I made, and updating / expanding it a bit. (files at the end of post) Needs revision, but the basic frame is mostly there. … Continue reading
I wanted to make a simple robot chassis that could have things added to it as needed. I decided to go with some pz22gr9120r gearmotors because they are cheap (~$3 each) and easy to find. The 1:84 gear ratio and … Continue reading
The next step was creating the hardware. … Continue reading